Province

Jakarta

DKI Jakarta

Officially named the Special Capital Region of Jakarta, Indonesia’s largest metropolis serves as the economic, cultural, and political hub of the country as well as the nation’s capital city. With a total area of 662,33 square kilometers, Jakarta is divided into five administrative regions: Central Jakarta, North Jakarta, West Jakarta, South Jakarta, East Jakarta, and the administrative regency of Thousand Islands. The province also has a metropolitan area that includes the satellite cities of Bogor, Depok, Tangerang, Bekasi, Puncak, and Cianjur (Jabodetabekpunjur).

Despite being the capital, Jakarta is undergoing legislative changes through the Jakarta Special Region (DKJ) bill, aligning with the Nusantara Capital City (IKN) Law for relocating the capital to Nusantara, East Kalimantan. Through this bill, Jakarta aims to be redefined as a global business and economic hub, akin to New York or Melbourne, while expanding its metropolitan area to include Cianjur regency in West Java and the South Tangerang municipality in Banten.

As of 2022, Jakarta’s population stands at 10.6 million people, making it the province with the highest population density in Indonesia, with 16,158 people per square kilometer. It is home to various ethnic groups, predominantly Javanese, alongside Betawi, Sundanese, Batak, Minang, and Malay. In terms of religion, the majority of Jakarta’s population are Muslims, totaling 9.4 million people, followed by Christians with 437,967 people, Hindus with 20,262 people, Buddhists with 393,919 people, Konghuchu with 1,739 people, and adherents of indigenous beliefs 417 people.

On its way to becoming a Smart City 4.0, the Jakarta Provincial Government established Jakarta Smart City (JSC). Operating under the authority of the Jakarta Provincial Government and the Jakarta Provincial Communication, Informatics, and Statistics Office (Diskominfotik), JSC aims to optimize technology in government affairs and public services for the benefit of all Jakarta residents.

Show more

Jakarta’s Economy

As the largest metropolis in Southeast Asia, the DKI Jakarta Central Statistics Agency (BPS) recorded Jakarta’s Gross Regional Domestic Product (GRDP) at constant prices in 2023 reaching Rp 2.050 trillion, indicating an economic growth of 4.96 percent from 2022. Based on this GRDP, the top three leading sectors that drive Jakarta’s economic growth are wholesale and retail trade, which reached Rp 321 trillion in GRDP, followed by information and communications at Rp 281 trillion, and the manufacturing industry at Rp 232 trillion.

Moreover, from an expenditure standpoint, Jakarta’s largest proportion came from the exports of goods and services at 66.29 percent, followed by household consumption (HCE) at 62.15 percent, and gross fixed capital formation (GFCF) at 34.24 percent.

In addition, data from the Investment Coordinating Board (BKPM) shows that the cumulative realization of foreign and direct investment in Jakarta until 2022 reaches Rp 53.8 trillion, constituting about 8.2 percent of the total national realization. This makes Jakarta the reigning top investment destination province in Indonesia, with popular sectors encompassing construction, tourism, technology and information, and trade. As for domestic investment, the construction sector dominated in 2022 with a value of Rp 28.8 trillion, while the realization of foreign investments was dominated by the transportation, warehouse, and telecommunications sector, reaching Rp 20 trillion.

Show more

Latest News

April 15, 2026

Over the past two weeks, the government has begun overseeing the implementation of Communications and Digital Ministerial Regulation No. 9/2026. The policy reflects a national push to strengthen protections for children, though concerns have emerged regarding its effectiveness and its potential impact on children’s access to information and freedom of expression.

This regulation serves as a technical guideline for Government Regulation No. 17/2025 on child protection in electronic systems, commonly known as PP Tunas. A central provision is the ban on social media use for children under the age of 16, a measure designed to shield minors from online risks such as grooming, abuse, and harmful content.

Communications and Digital Minister Meutya Hafid described these risks as a “digital emergency”, noting that an estimated 70 million Indonesian children under 16 are currently active on social media.

This move aligns with a growing global trend toward social media regulation. Australia was among the first to impose a sweeping ban, passing a law in 2024 that took effect in December 2025. Similar restrictions have emerged in the Indian state of Karnataka and in Brazil, where policies took effect in March 2026. Brazil’s model requires users under 16 to link accounts to a legal guardian and prohibits addictive features like infinite scrolling, while Malaysia and Spain are currently considering similar measures.

In Indonesia, the policy officially took effect on March 28, and platforms were given a three-month window to complete self-assessments and seek classification as low-risk providers. The first phase of the regulation targets eight major platforms: YouTube, Facebook, Instagram, Threads, TikTok, X, Roblox and Bigo Live.

Compliance across these Big Tech corporations has been varied. Bigo Live and X moved quickly to implement age-verification mechanisms and deactivate accounts belonging to users under 16. Meanwhile, Roblox and TikTok have shown partial compliance; Roblox introduced restrictions for users under 13 that limit them to offline play, and TikTok has begun gradually deactivating accounts for those under 16.

However, major technology companies have shown significant reluctance. Representatives from Meta and Google were summoned twice by the ministry, eventually complying with an examination on April 6–7.

Meta argued that parents should decide which applications their teenagers use, warning that government bans might drive youth toward unregulated platforms. Google echoed these concerns, suggesting that age-based restrictions could make children less safe by encouraging them to access content without accounts, thereby bypassing existing parental controls and safety filters.

The debate over parental involvement is rooted in a difficult reality, as digital literacy in Indonesia remains a challenge. The national Digital Literacy Index consistently shows only moderate levels of competence, suggesting that many parents may lack the skills needed to guide their children effectively. Similar enforcement struggles are appearing in the gaming sector, where users of the platform Steam recently reported the introduction of age ratings under the Indonesia Game Rating System.

While this aligns Indonesia with standards in Brazil and Germany, early implementation has been criticized for inconsistency, with some harmless games rated 18+ while adult content was deemed suitable for children.

Beyond these logistical hurdles, there is the critical issue of human rights. Usman Hamid, executive director of Amnesty International Indonesia, warned that the policy risks depriving millions of young people of their rights to communicate, access information and express creativity.

Ultimately, Indonesia faces the challenge of striking a workable balance between protection and control. While the regulation addresses the failure of platforms to safeguard young users, it cannot succeed in a vacuum. Without corporate accountability, greater digital literacy and active parental involvement, enforcement may prove to be either ineffective or easily circumvented.

The success of this policy will depend on how carefully the government navigates the line between safety and the fundamental rights of the digital generation.

Read more
Load more